2023 Neopets Faerie Festival Design Breakdown
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Blogs.📝
Breaking into the Game Industry, Devlogs, UI/UX, Game design, and more.
A design breakdown on the 2023 Neopets Faerie Festival Event.
- Aug 31, 2023
- 5 min
Path of Kami Post Mortem Part 3: Marketing
This blog is part 3 of a series of blog posts for the Path of Kami Post Mortem.
- Aug 17, 2023
- 2 min
2023 - Festival of Neggs Design
Earlier this year I had the chance to work on the 2023 Festival of Neggs event for Neopets!
- Aug 4, 2023
- 1 min
All Inclusive Podcast Episode 7: Deana Galbraith
In this episode, we talk about Captilight, Girls Make Games, and how we can make workplaces more inclusive.
- Jul 29, 2023
- 5 min
How I got hired at Neopets as a Design Lead
In this blog I share my story on how I got hired at Neopets as a Design Lead while sharing some interview tips!
- Jul 13, 2023
- 5 min
Path of Kami Post Mortem Part 2: Creating a game studio and building a team
In this blog we go over important information and tools to keep in mind while building your studio and team.
- Jun 22, 2023
- 2 min
2023 Fluffy Dog Studio Game Jam
As part of the Fluffy Dog Studio team, I helped organize and participated in an internal 2-day game jam with the team.
- Jun 1, 2023
- 4 min
Neopets: 2022 Altador Cup Redesign
A deep dive on how the 2022 Altador Cup event was updated and revamped!
- May 31, 2023
- 8 min
Path of Kami Post Mortem - Part 1: Game Production
Part 1 of the Post Mortem Devlog series for Path of Kami Journey Begins. This blog focuses on the design and development of the game.
- May 18, 2023
- 3 min
Authentic Networking in Games Industry
This blog talks about how to do 'Authentic' Networking in Games to create meaningful connections and a support network for yourself.
- May 9, 2023
- 5 min
How I got into the Games Industry
Are you looking to break into games or starting your games career? This blog covers how I broke in and shares some helpful resources.
- Apr 14, 2021
- 2 min
Behind the Scenes: Collectibles in Path of Kami
Collectibles can be found throughout the Path of Kami world and represent Sacred Objects you can collect.
- Apr 14, 2021
- 2 min
Inspirations for Path of Kami
A showcase of a portion of the discovery phase we did to finalize the art style of Path of Kami
- Jun 6, 2020
- 2 min
Study Proteins in AR
I had the opportunity to work with 302 Interactive and BrandXR to create an AR app that helps students study protein-drug complexes.
- Sep 24, 2019
- 3 min
Redesigning Electrifly: An Augmented Goods App
I've had the wonderful pleasure of being able to work on the Electrifly project at 302 Interactive. Electrifly.co is an immersive art and...
- May 31, 2019
- 4 min
AR Food Menu: A case study
Recently I had the pleasure of working with 302 Interactive on a case study for project code named, "Hangry."
- May 15, 2019
- 3 min
How To: Create a GDD
Building your first GDD? Need some help? This article covers the basics of creating a GDD and provides a base template to work off of.
- Mar 6, 2019
- 2 min
Forest of Flowers and People: Lost, Immersed and Reborn
The "Forest of Flowers and People: Lost, Immersed and Reborn," is an exhibit at the Mori Digital Art Museum: teamLab Borderless. The...
- Feb 10, 2019
- 3 min
Cows vs Aliens: The Last Frontier
For my SCAD Midterm Non-Digital project I intended to design and conceptualize a fully functional multiplayer paper prototype board game....
- Jan 20, 2019
- 3 min
Early Digital Artifact Review: Atari VCS
The Atari VCS (also referred to as Atari 2600) was released in 1977. The Atari VCS was one of the first popular home video game consoles....
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